by Cam Houser | Jun 1, 2018 | News
The first time I ran a 3DS program and I needed to get everyone’s attention I just yelled over everyone. Eventually, I figured out the “slow clap maneuver”. The way it works is you walk up to a team of students and ask them to join you when you start slow, steady...
by Cam Houser | Dec 8, 2014 | Miscellaneous, Resources
Hat tip to Ryan Holiday for his book The Obstacle is the Way, which served as inspiration for this discussion. This post was co-authored with Nina Ho, a student entrepreneur and writer at the University of Texas. “The impediment to action advances action. What stands...
by Cam Houser | Nov 20, 2014 | Resources
Academic institutions worldwide, such as Stanford University’s Center for Teaching and Learning or Cornell University’s Center for Teaching Excellence, are searching for ways to improve learning outcomes – knowledge and skills that students take away from the...
by Cam Houser | Nov 3, 2014 | Miscellaneous, Resources
Hat tip to Josh Baer and Capital Factory’s Message to Obama for providing the early bedrock for the discussion and evolution of these ideas. Due to the restructuring of the modern economy and the increasing importance of adaptability and self-directed learning,...
by Cam Houser | Oct 16, 2014 | Resources
From a social travel app, a healthcare diagnostic device, to a digital marketing agency for social impact organizations, 3DS has seen how the right combination of bright students, open information, and accessible technology can fuel an environment for student...